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Chair entertainment group

Shadow Complex Remastered
Release date: 03/05/2016

Shadow Complex Remastered

ChAIR’s fresh twist on classic side-scrolling design with modern, cutting-edge gameplay is amplified in Shadow Complex Remastered, featuring all the content from the award-winning original game, updated with graphical enhancements, all-new dynamic melee take-downs, and additional Achievements and Master Challenges. Through 10+ hours of exploration and fast-paced combat, you’ll discover game-altering power-ups to overcome obstacles, thwart legions of enemies, and delve further into a mysterious and challenging, non-linear game world.

Shadow Complex
Release date: 03/12/2015

Shadow Complex

Shadow Complex is presented in 2.5D format; the game world is fully three-dimensional, but the player can only move in two dimensions, simulating the environment of a classic side-scrolling video game. Enemies can, however, move in any direction, and auto-aim is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. The player can use the right control stick to aim with a laser sight. Gameplay in Shadow Complex was inspired by Super Metroid and Castlevania: Symphony of the Night. The gameplay takes many cues from Metroid: the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, they gain new abilities and weapons which allow them to reach new areas. The game rewards the player with experience points as they complete objectives and defeat enemies. The player can gain experience levels, each level boosting basic attributes of the character. These experience levels grant the player skills such as improved gunfire precision or damage resistance. Special rewards such as revealing the full map and unlimited special ammo are granted at specific levels. When the player starts a new game, they will lose all the weapons and items that they have acquired, but will keep the character's experience level and any benefits they have already received from that experience. In addition to the main campaign, a number of challenge levels, called "Proving Grounds", are available, generally requiring the player to make it to the exit of a room using a limited set of items and health. Players are ranked based on time of completion and any scoring objectives when they complete the level. Scores and other statistics from the main campaign and the training group are tracked via online leaderboards. A remastered version and port was announced during the 215 Game Awards, to be released for PS4, Xbox One, PC.

Infinity Blade III
Release date: 18/09/2013

Infinity Blade III

Infinity Blade III is an action role-playing game for iOS, developed by Chair Entertainment and Epic Games. It is the third game in the Infinity Blade series of video games. It was released on the App Store on September 18, 2013. The main characters of the game are Siris and Isa, and it is intended to be the final game of the Infinity Blade trilogy.

Infinity Blade II
Release date: 01/12/2011

Infinity Blade II

Infinity Blade II is an action role-playing video game for the iOS mobile devices developed by Chair Entertainment and Epic Games released through the Apple App Store. The game is the sequel for the acclaimed Infinity Blade from the same developers. Infinity Blade II was announced on October 4, 2011 during the Apple iPhone 4S Presentation Keynote. It was subsequently released on December 1, 2011. The game features enhanced graphics and a storyline continuing from the novel Infinity Blade: Awakening. A sequel and final installment in the series, Infinity Blade III, was released on September 18, 2013.

Infinity Blade
Release date: 09/12/2010

Infinity Blade

Infinity Blade is a fighting game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It is the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon victory or defeat, the player restarts the game as the character's descendant with the same items and experience level.

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