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Irem
Release date: 30/07/1993
Rocky Rodent
Mafia member Don Garcia has kidnapped Melody, the daughter of the owner of the Rose Restaurant. Rocky Rodent agrees to rescue her in exchange for an all-you-can-eat meal. In order to find Melody, Rocky Rodent has to complete a number of fast-paced, side-scrolling platformer levels. While he can also defeat enemies by jumping on them, his most important weapons are four different hairstyles: His first hairstyle allows him to skewer and throw his enemies, destroy porous blocks as well as cling to and jump up certain ledges. A mohawk can be thrown at enemies like a boomerang or thrown into certain walls, from where it serves as a trampoline. Braids can be used as a grappling hook and a corkscrew-like haircut lets him bounce on his head to jump higher than normal. When Rocky is attacked by an enemy, he looses his current haircut. If he is attacked while not wearing any special haircut, he looses a live.
Release date: 30/07/1993
Shuyaku Sentai Irem Fighter
Shuyaku Sentai Irem Fighter is a 1993 strategy video game developed and published by Irem exclusively in Japan for the Nintendo Game Boy on July 30, 1993. It features characters from four of Irem's franchises: R-Type, Mr. Heli, Ninja Spirit, and Hammerin' Harry.
Release date: 01/06/1993
Air Assault
Air Assault is a 2D up-scrolling shoot 'em up game where you take control of fighter. The game is similar to Air Duel. You have to tward the evil plans of an organization called the Fourth empire over the span of eight stages. As you make progress and fight of various tanks, flying crafts, ships, static guns and bosses power-ups come available. Power-ups can be collected from capsules. Four types of guns are available: Balkan gun (broad strait shooting gun), Wing gun (broad arc shooting gun), graviton laser (strait narrow beam) and grenade (all direction gun). Missiles include the strait megaton missile and a homing missile. There is also a bomb that clears the entire screen. The game can be played solo or with a friend.
Release date: 09/04/1993
Street Combat
KNOCK-OUT ACTION FOR 2 PLAYERS AT ONCE! Your Mission...Seek out and destroy a group of ruthless villains who'll stop at nothing to wipe you off the map. Each brutal renegade is a wizard at martial arts and trick moves. You must battle six deadly foes until you confront your greatest challenge-their master, the diabolical C.J. Punch, leap, somersault and kick your way over skyscraper beams, through the jungle, gritty back alleys, a wrestling ring, the top of a truck, and more. You've never punched-up so much pure action and exciting game play.
Release date: 26/03/1993
Ai Sensei no Oshiete: Watashi no Hoshi
Ai Sensei no Oshiete: Watashi no Hoshi is a horoscope simulation game that heavily revolves around the love thematics of fortune-telling. The title roughly translates as Love Teacher Oshiete: My Star, which suggests the game focuses on the astrological aspects of fortune-telling and horoscopes.
Release date: 31/12/1992
R-Type Leo
R-Type Leo is a horizontally scrolling shooter arcade game. It is a spin-off of the R-Type series and the last entry to be released in Arcades. R-Type Leo was initially an original shoot 'em up game in development by Nanao before Irem retooled it into an R-Type project instead. It is also the first R-Type game to feature simultaneous two player gameplay.
Release date: 18/12/1992
Image Fight II: Operation Deepstriker
Image Fight II Operation Deepstriker is a vertical shooter by Irem and sequel of the arcade game Image Fight originally released in 1988 (and ported to the PC Engine in 1990). Humanity tries to rebuild itself from the aftermath of the first Image Fight - the computer on the moon was destroyed and peace had finally returned. But three years after the attack, a space probe detects unknown objects hurtling towards planet Earth. The signs are clear - a massive alien invasion is underway. After a first encounter around Saturn, Image Fight requires the player to progress through four "simulation stages" - the last six "real stages" can only be accessed if the "simulation" achievement rating is greater enough. Failing this requirements leads to a short but intense Penalty Area. All the primary weapons from the original game are also here for the taking. Up to three colored orbs can be attached to the ship and either fire forwards (blue) or in the opposite way the ship is moving (Red). Secondary devices are also available and can be equipped at the front of the ship - they include all kind of lasers and missiles. However the only way to switch to a different device is to receive a direct hit.
Release date: 11/12/1992
Noobow
Noobow is a puzzle platformer featuring a Japanese chocolate mascot. The aim of the game is to pick up objects and use them wherever they're needed in order to stop the sun and rain from fighting each other. After using the objects in the right places they disappear to confirm that players have made the right choice. There are 7 levels in the game and Noobow will always refuse to put his life in danger. Completing each level is done by reaching the goal and assisting the characters that are waiting there.