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Release date: 01/11/1996
Motor Toon Grand Prix 2
Motor Toon Grand Prix 2 is a racing game whose development is considered a lead-in to the Gran Turismo series. It was developed by a development group within SCE that later formed Polyphony Digital. It was released in the US as Motor Toon Grand Prix, since its predecessor never left Japan. In 2002, the game was re-released in Europe in a Twin Pack with Gran Turismo, Kazunori Yamauchi's following game. In 2010, the game was re-released on PlayStation Network. The game is compatible with Namco's neGcon analogue controller.
Release date: 31/10/1996
2Xtreme
Snowboard in Japan, In-line skate in Las Vegas, Mountain Bike in Africa, and Skateboard in Los Angeles. All new points system allows you to compete in a season & earn points based on your finish, special moves and knockdowns. 4 Types of "Power-ups" and 10 different characters gives you the chance to become an Xtreme champion. Pull off awesome maneuvers like backside rail grabs and ollie-airs on the Skateboard & Carves, 360's and Japan's on the Snowboard. Kick and punch your way to the finish! Compete in a season on 12 intensely insane courses. Two player split screen racing, 4 levels of difficulty and create your own Player make 2Xtreme a rush!
Release date: 17/12/1995
Locus
Locus is going to take your eyes and ears for a ride! It's the ultimate multiplayer VR game! Network up to 9 players or go head to head with one of 12 computer teams! Locus is about speed. It's about action on the floor. Action on the walls... on the ceiling. Non-stop action everywhere you turn. It's about bashing your opponent to get the ball... and not getting creamed in the process. It's simple. Move. Crush. Score. Do it again. Until you are victorious and ready for the next challenge... the next arena... your next chance to become LOCUS.
Release date: 31/10/1995
Destruction Derby
With no rules, no limits and no pit stopping, anything goes in this collision course of crumple zones, hit & run mayhem, and street level slamming where wrecking your opponent's motor in ultra-realistic smashes and crashes is the name of the game. Take on the rigors of a full Championship season and pit your wits against a motley crew of psycho-waster racers such as the Suicide Squaddies, Skum and The Optician as you storm up the rankings from Rookie to Pro. Reckon you can handle it? Destruction Derby works with a serial link cable for two player head-to-head action.
Release date: 31/12/1994
Jurassic Park Interactive
The power is out... The dinosaurs are loose... And only you stand between the guests and their certain demise! Take your place in the control room and use the computer systems and security cameras to locate those guests and help them to safety. But be careful... The jungle is crawling with Spitters ready to ambush you with their deadly venom. Can you zap them in time with your electro-stun gun? So prepare to enter a world of spectacular computer rendered graphics and live action video sequences including scenes from the most popular motion picture of all time - the world of Jurassic Park Interactive!
Release date: 16/12/1994
Motor Toon Grand Prix
Motor Toon Grand Prix is a racing video game developed and published by Sony Computer Entertainment of Japan (SCEJ). It was released for the PlayStation in Japan on December 16, 1994. The game was designed by Kazunori Yamauchi and a development group within SCEJ that was later formed as Polyphony Digital, the company behind the realistic racing series Gran Turismo. It is notable among other things for its art design which was created by Japanese artist, Susumu Matsushita. The game is commonly confused with Motor Toon Grand Prix 2 which was released under this title in North America since the first game never left Japan.
Release date: 31/12/1981
Jump Bug
The player controls a constantly bouncing car while driving through various environments including a city, pyramid, and underwater. The height of the jump and speed of a fall can be controlled with the joystick. The player can shoot various enemies that appear. Points are gained by collecting treasure, killing enemies and jumping on clouds.