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Crayon Physics Deluxe
Release date: 07/01/2009

Crayon Physics Deluxe

Crayon Physics Deluxe is a 2D physics puzzle / sandbox game, in which you get to experience what it would be like if your drawings would be magically transformed into real physical objects. Solve puzzles with your artistic vision and creative use of physics.

Titan Quest
Release date: 26/06/2006

Titan Quest

Titan Quest is an action role playing hack and slash video game developed by Iron Lore Entertainment. It was released worldwide by THQ on June 26, 2006. The game was released on Steam, along with the expansion Titan Quest: Immortal Throne, on July 17, 2007. The game is also available via Impulse, GamersGate, GameTap, Direct2Drive and OnLive. In 2013, the IP for Titan Quest, along with most of THQ's other games was purchased by Nordic Games.

Polda 5
Release date: 01/11/2005

Polda 5

Fifth game of the series Awesome Cop.

Chicken Invaders 2: Christmas Edition
Release date: 15/11/2004

Chicken Invaders 2: Christmas Edition

The chickens are back with their usual plans of world domination, and this time they're taking over Christmas! Forget all about Christmas Turkey and step up to Christmas Chicken in this festive edition of Chicken Invaders: The Next Wave.

Freedoom
Release date: 16/04/2003

Freedoom

Freedoom is a project aiming to create open content for the free and open source software Doom engine. The project distributes three IWAD files: the two single-player campaigns named Freedoom: Phase 1 and Freedoom: Phase 2, and FreeDM, which contains a collection of deathmatch levels. The project presents itself as complementary to the free and open source code of the Doom engine released by id Software in 1997 under the GNU GPL license. The content is licensed under the permissive 3-clause BSD license. It allows custom levels and other customizations designed for Doom, Doom II or Final Doom (e.g. PWAD files) to be used with Freedoom.

Polda 4
Release date: 01/02/2002

Polda 4

It is a fourth entry in the Polda series about a dumb detective named Pankrác and his adventures. It's a humorous point and click adventure. Polda 4 is the first Polda game rendered completely in 3D graphics.

Polda 3
Release date: 01/11/2000

Polda 3

A third sequel in the Polda series about of a former cop known by the name of Pankrác who is now a private detective. It's an point and click adventure focused on absurd scenes, situational humor and irony.

Re-Volt
Release date: 31/07/1999

Re-Volt

Re-Volt is an R/C car racing game from Acclaim, originally released in 1999. Re-Volt features great gameplay, realistic physics that still hold up to this day and bright and colorful visuals. It's a game aimed at people who just want to play a funky arcade racing game as well as for people who seek a more competitive challenge. It's meant for all ages and occasions: Play for yourself or in the local network with friends, or even online!

Polda 2
Release date: 01/05/1999

Polda 2

A direct sequel to 1998's Polda about a not-that-smart policeman called Pankrác. It's a point and click adventure based on puzzles and crazy humor.

Metal Slug
Release date: 31/12/1997

Metal Slug

Metal Slug is a 1996 run and gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving on a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.

R-Type
Release date: 01/07/1987

R-Type

R-Type is set in the 22nd century, and the player flies a futuristic fighter craft called the R-9a "Arrowhead", named for its shape, and because it is the ninth model in the 'R' series of fighter craft (but it is the first of the series to actually be used in combat; the previous models were all prototypes). The mission is to 'blast off and strike the evil Bydo Empire'. The R- in the series title originally stood for "ray", as in a ray of light. It was a reference to the many different types of ray-like weapons in the first R-Type. his was later retconned in R-Type Final to refer specifically to the production code as well as a term of endearment for the player fighter craft, the "Round Canopy". The original R-Type was well received by most gaming critics. However, it was also infamous for its relentless difficulty. It earned 7th place in IGN's Top 10 most difficult games to beat. The gameplay of R-Type is noticeably distinct among shoot 'em ups. Invariably the player will lose, not because of an inequality in firepower, but because of the design of the levels themselves. There is usually a 'correct' way to get through a level, but players must learn these by experience - i.e. by losing and restarting from earlier in the level. The game innovated with its weapon system compared to contemporary shooters, featuring a chargeable shot (beam-meter), and detachable 'force' pod; levels were designed to require different tactics and ideal weapons (air-air, diagonal, or air-ground laser).