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Archon
Release date: 31/12/1986

Archon

Archon: The Light and the Dark was a game developed by Free Fall Associates which loosely modeled the game of Chess, with a number of additions to the gameplay. It was programmed by Anne Westfall, and released originally for Atari 8-bit computers in 1983. It was quickly ported to a number of different systems, and was well-received.

Archon II: Adept
Release date: 31/12/1986

Archon II: Adept

Archon 2 or also Adept is the successor of the successful Electronic Arts classic Archon. As already seen in Archon, an apocalyptic fight takes place in a fantasy surrounding, now not between "light" and "dark" but between "order" and "chaos". It all happens in a game area which is divided into 4 elemental layers. In the center is the earth layer, it is surrounded by the water layer and this is surrounded by the air layer. The outer layer is made of fire. Opposite to its forerunner the players start in Adept only with one magician ("Adept") per layer. All the other creatures have to be conjured in the course of the game. Evocations and other spells cost energy, which is renewed by occupying energy points on the game area with your own creatures. The more points you occupy, the more energy you get. Every side possesses 4 own elemental beings, which have a special force when they are on their corresponding layer. Moreover 4 different demons can be conjured from both sides, which can fight independently from the chosen element. Many of these creatures can use a shooting attack, but they have also lots of special attacks. When two figures meet on a field, here also the screen is zoomed and a fight for life and death starts. The winner claims the hard-fought field. Dependent on the layer you are fighting on, the battlefield has different obstacles such as slowing-down lakes, shoot destracting swirls, flame walls or simply walls ready. The only exception are the two void fields, here no terrain is used

Transylvania
Release date: 31/12/1986

Transylvania

A game with a text interface and optional graphics. Players must locate the missing Princess Sabrina while surviving the hostile land.

The Crimson Crown
Release date: 31/12/1986

The Crimson Crown

Sequel to Transylvania, a graphical text adventure

Oo-Topos
Release date: 31/12/1986

Oo-Topos

After having crashlanded on the planet of Oo-Topos and taken prisoner your goal is to break out of captivity, repair your ship and get away from the hostile planet.

The Spy's Adventures in North America
Release date: 31/12/1986

The Spy's Adventures in North America

No information available

Moon Patrol
Release date: 31/12/1984

Moon Patrol

Moon Patrol is an arcade game originally released in 1982 by Irem and later licensed for release in North America by Williams (Midway). It is a side-scrolling shooter that puts players at the controls of a six-wheeled moon rover that can jump and shoot. The goal is to move through the entire course as quickly as possible while shooting enemies for additional points. Cannons are mounted on the front and top of the vehicle, and both fire simultaneously when the fire button is pressed. Rocks, mines, and pits in the course prevent you from just holding to the right for maximum speed. Rocks and mines can be shot, but pits must be jumped. Some enemies fire shots that create new pits in the course, forcing players to react quickly.

Murder on the Zinderneuf
Release date: 31/12/1984

Murder on the Zinderneuf

On board of the dirigible Zinderneuf a murder has taken place and you have only until the airship lands to find the culprit. Through interrogation (forceful, naive or polite) and finding clues you have to pinpoint the murderer. High replayability is granted since the murderer and the motive change with every new start of the game.