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Tom and Jerry
Release date: 01/04/1993

Tom and Jerry

Based on MGM's world-known cartoon, the player controls Jerry, the Mouse (in 2-Player Mode, P2 will control Jerry's nephew, Tuffy) as he explores four different worlds (movie theater, junkyard, a toy-based stage and the house inner). Game controls are simple: B Button makes Jerry/Tuffy to jump (tapping it again lightly upon landing will activate their Super Jumps), while A/Y/X Buttons will make them to throw marbles upward (Y Button) and downward (X/Y Buttons) in the enemies. To earn extra lives throughout the game, players have two available options: the rarest and, sometimes, hardest way is to find a 1-Up icon; however, the easiest mode is to collect 100 of small balls of cheese scattered throughout the levels (Cheese Bits). Also, Jerry and Tuffy's health meters are displayed in the form of four hearts, that can be replenished through collectible larger cheese wedges (Cheese Chunks). At the end of each world, Jerry and Tuffy will take a confrontation with Tom, the Cat.

The Irem Skins Game
Release date: 01/11/1992

The Irem Skins Game

A golf game featuring four different game modes. The four game modes are Skins game, Match play, Stroke play, and Tournament. The Skins game has players compete for prize money on each individual hole. Match play involves 2 golfers competing to see who can win the most holes out of 9 or 18 holes. Stroke play counts the total number of strokes over a course of a golf game. The golfer with the least amount of strokes wins. Tournament mode has golfers competing in either one day (18 holes) or two days (36 holes) of golf. Scoring is figured out by how many strokes over or under par a golfer made to finish a hole. Gameplay consists of first choosing a golfer type of either a power hitter, all-around, technician, or magician. Each type has its own proficiencies in the drive, power, accuracy, hook, slice, and back spin categories. When on the golf course the player can choose a club, their stance, direction of where to hit the ball, and the power of the swing. Once that is decided, the swing is determined by a meter which measures the accuracy of the shot and determines whether the ball gets hit straight, hooks, or slices.

Pinball Dreams
Release date: 13/03/1992

Pinball Dreams

DICE’s first game was built by five friends from the Amiga demo group The Silents in their spare time. What started out as a demo idea soon became a full-fledged pinball simulation published by 21st Century Entertainment with the Amiga as the primary platform. Pinball Dreams captivated gamers and quickly became a cult hit.

Super R-Type
Release date: 13/07/1991

Super R-Type

In this SNES sequel to the arcade R-Type shooters, you are the R-9, Earth's most advanced form of defense against the evil BYDO Empire. There are seven stages you must go through, picking up power-up items to defeat the stage bosses which have returned from the arcade versions of R-Type and R-Type II. Your R-9 ship can also be united with FORCE, which are invincible units that surround your ship to protect you and can also power up and attack.

Gunforce
Release date: 01/04/1991

Gunforce

GunForce: Battle Fire Engulfed Terror Island or simply titled as GunForce, is a side-scrolling action shooting game produced by Irem for the arcades in 1991. The game was later ported by Bits Studios and published by Irem to the Super Famicom exclusively in Japan in 1992. Outside of Japan, it later received a sequel titled GunForce II, originally known in Japan as Geo Storm. The player is armed with a gun that fires rapid-fire bullets. Each direction it shoots can be fixed toward it so the player doesn't have to hold the joystick toward it. Players may find motorcycles to speed across enemy territory faster in addition to helicopters and cable cars. After scoring over any high score, whether they win or lose, players can enter their name into the high score list after the game over screen is "achieved". A strict time limit keeps the game going at a steady pace throughout; the consequence involves losing a life.

ActRaiser
Release date: 16/12/1990

ActRaiser

ActRaiser is a 1990 platform and city-building simulation game for the Super Nintendo, combining traditional side-scrolling platforming with urban planning god game sections. In 2007, ActRaiser became available on the Wii's Virtual Console download service. A version of the game was also released for European mobile phones in 2004.