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Hidden & Dangerous 2
Release date: 21/10/2003

Hidden & Dangerous 2

Hidden and Dangerous 2, like its predecessor, focuses on the British Special Air Service during the Second World War. It follows the same concept as the original tactical first/third person shooter. The game's LS3D engine was used by the game Mafia. Gameplay elements such as the vocal commands, plan or real-time map control, vehicle usage, equipment selection and the first person mechanic were significantly enhanced from the original. The ability to take POWs, added enhanced stealth options for the player which include the acquisition of enemy uniforms. Mission types include, espionage, sabotage, search and destroy, town liberation, prisoner rescue, retrieval of enemy officers and documents, partisan assistance and assassination. The variety of locales include Norway, Libya, a Norwegian fjord, Burma, Austria, France and Czechoslovakia. The expansion pack Sabre Squadron adds missions in France, Libya and Sicily. Some of the missions are modeled on real SAS exploits. However most of the game takes liberty with the historical time and place of SAS operations.[6] The missions are based on sandbox style game-play where players are free to roam a map and pursue objectives usually at their leisure and choice of sequence. A real time strategy mechanic also allows players to control events for staged sequential tactical maneuvers or through real time overhead command.

Nosferatu: The Wrath of Malachi
Release date: 21/10/2003

Nosferatu: The Wrath of Malachi

It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi residence of a wealthy Romanian Count. It is only three days until the family's eldest daughter, Rebecca, is to be wed to the count's son, uniting the family with the rich heritage of the Malachi, hopefully restoring its glory. The only person missing is you, the brother of the bride, who is on your way from Stockholm, where you have defended the Union Jack in the noble art of fencing in the Olympics. You are to arrive later during the evening. Sir Patterson is disappointed when the Count himself doesn't greet the family at their arrival, but still he lets the servants show them all to their rooms, without complaining too loudly. It is not until later--when the doors are slammed shut and locked behind them, that he realizes his mistake that they have become prisoners and are at the Count's mercy...

Links 2003: Championship Edition
Release date: 30/09/2003

Links 2003: Championship Edition

This is a compilation of Links 2003 and Links 2003: Championship Courses. It has the 6 original courses that were in Links 2003 plus the additional 20 from Championship Courses.

Tenshi no Inai 12-gatsu
Release date: 26/09/2003

Tenshi no Inai 12-gatsu

No information available

Command & Conquer: Generals - Zero Hour
Release date: 22/09/2003

Command & Conquer: Generals - Zero Hour

It's Zero Hour, and time to unleash the absolute latest in modern weapons technology in a quest to become the world's most powerful General. In Command & Conquer Generals: Zero Hour, the first expansion pack to Command & Conquer Generals, players will wage a global war for control of the modern world and face the ultimate challenge by squaring off against the world's most elite commanders. Selecting from a variety of new units and an arsenal of new high-tech weaponry, players will use whatever it takes to remove enemy Generals from power. To emerge victorious, even the most experienced C&C Generals' veteran must discover new tactics and strategies to take full advantage of-and learn to defend against-the world's most lethal weapons. With the addition of new units, structures, and upgrades-plus enhanced controls, Battle Honors, and a variety of new online features-Command & Conquer Generals Zero Hour gives players the firepower they'll need for global domination. With 15 new missions, players may be tasked to destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo, infiltrate a U.S. intelligence building, or send in special operatives to capture weapons of mass destruction. An all-new Generals Challenge mode allows players to control any of 9 new armies in battle against 9 AI generals. The ultimate goal will be to successfully make their way through all 9 enemy Generals, and unlock a select number of their armies for play in Skirmish and Online modes and prove once and for all they are the Ultimate Modern Warfare General.

NASCAR Thunder 2004
Release date: 16/09/2003

NASCAR Thunder 2004

NASCAR Thunder 2004 is a racing simulator by EA Sports, released in 2003 and available in separate versions for PlayStation, PlayStation 2, Xbox, and PC. It features the 2002 champion Tony Stewart on the cover with a scowling look to represent the new Grudges and Alliances feature. It was the only game as of 2002 to feature the previous Winston (Sprint) Cup Champion on the cover. The game had the most extensive soundtrack of the series up from four songs from the previous game. The game also has a career mode, season mode, Lightning Challenge mode, SpeedZone, as well as a tutorial mode featuring Richard Petty. The game is an EA Sports Bio game, and is compatible with other EA Sports Bio games like Madden NFL 2004 and NCAA Football 2004.[3] A Nintendo GameCube port was planned but was cancelled, as the console did not support Online Play.

Bionicle: The Game
Release date: 01/09/2003

Bionicle: The Game

Bionicle: The Game (also known as Lego Bionicle and titled on the cover as simply Bionicle) is an action-adventure video game released in 2003. The game is based on parts of the movie Bionicle: Mask of Light and other parts of the Bionicle storyline. Initially, the game was supposed to make each Toa, Toa Nuva, and the Toa of Light playable, but due to deadlines, much of the game was dropped. However, all of the characters are playable in the Game Boy Advance version. The Mac OS X version of the game was released by Feral Interactive.

Abandoned Well
Release date: 23/07/2003

Abandoned Well

No information available

Wolfenstein: Enemy Territory
Release date: 29/05/2003

Wolfenstein: Enemy Territory

Wolfenstein: Enemy Territory is a multiplayer spin-off to Return to Castle Wolfenstein. In this game, two teams battle each other through a series of three missions that make up a single campaign. There are two campaigns: North Africa and Northern Europe. Within a mission there are objectives that must be completed by each team. These are as varied as escorting tanks, building bridges, stealing gold, or blowing up fuel dumps. Each player picks a character class, such as engineer, soldier, field ops, or covert ops, and then makes use of that class's special abilities, class-specific weapons, and inventory items.

Rise of Nations
Release date: 20/05/2003

Rise of Nations

Combining the deep tactical elements of turn-based strategy games with the rapid gameplay of real-time strategy, Rise of Nations puts you in command of one of 18 civilizations over the course of thousands of years of history.

Marble Blast Gold
Release date: 09/05/2003

Marble Blast Gold

Marble Blast Gold revolves around controlling a colorful marble around different stages, with the goal of getting to the end pad while avoiding falling off the level. Some levels contain hazards to hinder the player’s progress and powerups to help you pass through or over various environments. In levels with gems, you must collect them all before you are allowed to complete the level. Some levels feature a Qualify Time, where you must finish the level in the allotted time limit, and all levels feature an optional Gold Time target; though, clearing these do not unlock anything.

Freedoom
Release date: 16/04/2003

Freedoom

Freedoom is a project aiming to create open content for the free and open source software Doom engine. The project distributes three IWAD files: the two single-player campaigns named Freedoom: Phase 1 and Freedoom: Phase 2, and FreeDM, which contains a collection of deathmatch levels. The project presents itself as complementary to the free and open source code of the Doom engine released by id Software in 1997 under the GNU GPL license. The content is licensed under the permissive 3-clause BSD license. It allows custom levels and other customizations designed for Doom, Doom II or Final Doom (e.g. PWAD files) to be used with Freedoom.