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Descent: Freespace - The Great War
Release date: 19/03/1998

Descent: Freespace - The Great War

The heartless Shivans emerged through subspace near Earth, harboring technology light years ahead of anything seen before. They made no attempt to communicate. They did not respond to your heralds. They simply attacked and destroyed everything in their path. As a pilot for the Galactic Terran Alliance (GTA) you are no stranger to war. But when racing through space to engage your new enemy for the first time, you sense something different. Suddenly, darkness blankets your craft. Your stomach sinks as your eyes pan across the Shivan flagship's massive body. Then it begins. Swarms of fighters pour from the belly of the flagship and scream towards you. You are about to discover everything you thought you knew about space combat just changed.

Super Stardust
Release date: 31/12/1996

Super Stardust

Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for home platforms”, the game was a critical and commercial success, receiving rave reviews, and was released on Amiga, Amiga CD32 and, in 1996, also on PC. To this day it’s still considered one of the most technically impressive Amiga and PC games ever made. Players controlled their trusty starship, which they could upgrade with five different weapons, missiles and shields. Super Stardust 96, the latest incarnation of the game, featured five different worlds (all connected via 3D hyperspace tunnels) and 30 levels chock-full of asteroids, enemies and bosses. A true arcade-quality experience for PC!

Pinball Fantasies
Release date: 31/12/1995

Pinball Fantasies

After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.

Stardust
Release date: 31/12/1994

Stardust

This is where it all began – way back in 1993 with the original Stardust, a legendary shoot-em-up for the Amiga 500 (an Atari STE version followed in ‘94) that wowed critics and gamers alike. Stardust dazzled with its tight controls, solid gameplay and stunning technical achievements like ray-traced graphics, full-screen animations & 3D hyperspace tunnel sequences. Players controlled an upgradeable starship equipped with various weapons, missiles and shields. The playfield “wrapped”, so if anything went off-screen it reappeared on the opposite side. Stardust featured five different worlds (all connected by 3D hyperspace tunnels) and 30 action-packed levels full of asteroids, enemies, and bosses bent on destruction. At game’s end, the evil mutant penguin Professor Schaumund made his first-ever appearance (and subsequent escape), meaning he could (and did) return to wreak cosmic havoc in future Stardust titles!

Mr. Nutz: Hoppin' Mad
Release date: 03/02/1994

Mr. Nutz: Hoppin' Mad

Similarities with the other Mr. Nutz game only go as far as the title and main character, although both are side-scrolling platform games. Mr. Nutz the squirrel is holidaying on Peanut Planet when he's called into action to save the local people from a race of chickens. Nutz can fly, swim and dive through the planet on his quest. The level layouts include tunnels and warp zones. Bonus items and additional weapons including bombs are available along the way.

Amiganoid
Release date: 31/12/1993

Amiganoid

No information available

Disney's Aladdin
Release date: 11/11/1993

Disney's Aladdin

Disney's Aladdin is a platform video game developed by Virgin Interactive based on the 1992 motion picture of the same name.

Cyberblast
Release date: 31/12/1992

Cyberblast

More to shoot, dodge, and grab than in any arcade hit! The Trans-universal Portal experiment in our solar system is out of control. Unless you complete your mission, our world will be engulfed by an expanding rip in space. As the coalition's top trouble shooter, you have been elected to save the trans-universe. They fit you with powerful cybernetics and launch you on your way. Now the Cyberblast is up to you! Your mission...to survive Fastrax Laboratories and to find the missing computer chip that controls our future. By accomplishing this mission, you will seal the portal between the trans-universe before it's too late! The fate of our future rides on your reflexes, skill and total courage! Action packed arcade! Excellent sound effects as you wind your way through 64 action-packed levels- the clock is ticking and each level is more difficult to solve than the last. Discover ID cards, magnets, maps, zappers, bombs, and grenades to help you destroy the enemies and walls that block your path. Dodge or destroy over 20 different size enemies- drones, seekers, bubblers, guardians, launchers, and gyros that dance, bounce, spin, and shoot. Watch for poisons, or make a quick search for a chemical cure- your enemies aren't just creatures who inhabit the lab. Compete with a friend- two player simultaneous mode.

Apidya
Release date: 01/04/1992

Apidya

The game is a side-on scrolling shoot-em-up. The story revolves around Ikuro, whose wife Yuri has been poisoned by Hexaae, an evil lord of black magic. Ikuro uses magic to transform into a deadly bee and vows to find an antidote for Yuri and wreak revenge on Hexaae.

Pinball Dreams
Release date: 13/03/1992

Pinball Dreams

DICE’s first game was built by five friends from the Amiga demo group The Silents in their spare time. What started out as a demo idea soon became a full-fledged pinball simulation published by 21st Century Entertainment with the Amiga as the primary platform. Pinball Dreams captivated gamers and quickly became a cult hit.

Elite
Release date: 31/12/1991

Elite

Elite is a space trading video game, written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984.Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system, and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added graphics and twitch gameplay aspects to the genre established by the 1974 game Star Trader. Another novelty was the inclusion of The Dark Wheel, a novella by Robert Holdstock which gave players insight into the moral and legal codes to which they might aspire.

Gem'X
Release date: 31/12/1991

Gem'X

This is a puzzle game that involves tiles of different colours, which must be manipulated to clear a succession of increasingly-difficult levels. You are presented with 2 sets of tiles, and must make the left one identical to the 'control' set on the right. The colours are defined in a sequence - red, green, blue, purple, yellow - and when you click on a tile, that tile's colour moves forward by two in that sequence (for example a blue one becomes yellow), whereas the tiles next to it move by one colour (for example, blue becomes purple).